UPDATE: Soulfill received one of gaming’s highest honors, IndieCade’s Interaction Award.

UPDATE 2: Soulfill was named by Global Game Jam as one of the most innovative games in the events’ history (@Indiecade 2017).

Soulfill is a mobile-assisted live-action role-playing game to secretly play while riding public transportation. Built exclusively on iOS using accessibility features, the game challenges players to initiate and maintain eye contact with strangers in a setting where social contact presents a certain level of danger.  To succeed, players must overcome natural instincts.

Designed and developed during the 2014 Global Game Jam.  Below is the trailer I created for the game.

Press sheet

  1. And The Winner Is… The 2014 IndieCade Wrap-Up | New York Videogame Critics Circle
    Oct 14, 2014
    […] The Interaction Award – Soulfill […]